Charge Objects

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Charge objects: [major] by Iczer

‘A fight you say...let me just prepare my clothes’

The character can enhance inanimate objects to perform or function better by charging them with energy.

1) Charge inanimate objects to explode: As per the minor power.

2) Enhance melee weapons: By adding charge to a held melee weapon he can add +1D6 to it’s damage and doubling its SDC. Sharp weapons also cut through other objects reducing the effectiveness of any AR by 4 points.

3) Enhance garments: By charging worn garments, the character gains an effective suit of armour with an AR of 14 and an SDC equal to his ME x2.

4) Safely charge objects: By simply applying a charge to an object, the character doubles its SDC and adds +2 to its AR score (this affects regular armour). If the item runs on electrical energy, then this power supplies that need.

Duration: A charged object remains charged for as long as he is touching it, and for 1D4 rounds afterwards. It takes 2 actions to charge a held item, and a charged item visibly glows from the energy.