Chameleonic Teleport
Chameleonic Teleport (Major) by Stone Gargoyle
1. Short-Range Teleport: This is a minor variant of the Teleport power appearing in the main book for HU2. The superbeing can teleport himself from one location to another in the blink of an eye.
- Weight Limit: Self and 50 pounds of equipment
- Number per melee: The character can only use this power once per melee round; uses one attack/action
- Range: 100 feet per level
- Duration: Instant
2. Pigmentation Distortion: The hero can elect for his teleportation to absorb light refracted from his surroundings to recolor himself to match his surroundings. This gives him a +20% to prowl and opponents are -4 to strikes against the hero in natural surroundings in which he blends well, -2 to strikes in urban environments. The effect lasts for 1d4 hours until his pigmentation revers to normal.
3. Light Distortion: The hero can also completely refract any light hitting him on is arrival, making opponents -6 to strike him but also giving him the same penalty to strike them. The light distortion lasts one full round following the teleportation.
4. Other Abilities and Bonuses: The hero is resistant to light and laser attacks, suffering only half damage.