Chameleonic Teleport

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Chameleonic Teleport (Major) by Stone Gargoyle

1. Short-Range Teleport: This is a minor variant of the Teleport power appearing in the main book for HU2. The superbeing can teleport himself from one location to another in the blink of an eye.

Weight Limit: Self and 50 pounds of equipment
Number per melee: The character can only use this power once per melee round; uses one attack/action
Range: 100 feet per level
Duration: Instant

2. Pigmentation Distortion: The hero can elect for his teleportation to absorb light refracted from his surroundings to recolor himself to match his surroundings. This gives him a +20% to prowl and opponents are -4 to strikes against the hero in natural surroundings in which he blends well, -2 to strikes in urban environments. The effect lasts for 1d4 hours until his pigmentation revers to normal.

3. Light Distortion: The hero can also completely refract any light hitting him on is arrival, making opponents -6 to strike him but also giving him the same penalty to strike them. The light distortion lasts one full round following the teleportation.

4. Other Abilities and Bonuses: The hero is resistant to light and laser attacks, suffering only half damage.