Carnivorous Cloud
Carnivorous Cloud (Major) by Stone Gargoyle
The character can generate an ectoplasmic cloud around himself to obscure vision which also can be used to attack when the character generates jaws out of the clouds.
1. Cloud Formation: The character can generate a cloud around himself at a radius of 30 feet, plus 5 feet per level of experience, by using a single melee attack/action. The clouds remain for 2d4 melee rounds unless the character disperses/dispels them. Anyone walking into the clouds will be -2 to all attacks/actions due to the poor visibility, and anyone firing into the clouds will be at -2 to strike anything within the clouds. By using another melee attack/action and another attack/action per melee round to maintain it, the character can thicken the clouds to become fog (increases penalty to attacks/actions to -4). The character himself is immune to the effects of the cloud and suffers no penalties for being at the center of the cloud. The cloud has an SDC of 300 and is impervious to physical attacks, though it does take double damage from fire and laser attacks. Once the SDC is depleted, the could will disappear also.
2. Ectoplasmic Jaws: The character can generate teeth floating in the cloud which move at a speed equal to the character's ME attribute per melee round. Generating each set of said teeth takes a single melee attack/action (and one attack/action per melee round to maintain) and the teeth can remain for as long as the cloud remains, up to duration of the cloud, before disappearing. The character can generate a single set of jaws at a time at level one, plus an additional set at levels 4, 8 and 12. The jaws will float in the ectoplasmic cloud inert unless the character orders them to attack. The teeth do 5d6 points of damage from a bite at level 1, plus an additional 1d6 damage at levels 4, 8 and 12. The jaws can be ordered to simultaneously attack a single target at the cost of one of the character's attacks/actions, or can be controlled separately as individual attacks, using one of the characters attacks/actions for each attack. Ectoplasmic jaws have an SDC of 20 each and take double damage from fire and laser attacks. The ectoplasmic jaws are pretty frightening, making those who see them have to save vs. a Horror Factor of 16.
3. Other Abilities and Bonuses: +1d4 ME