Cancerous Control
Cancerous control [Major] by Icer
'You may not like me Captain heroic, but you will find that I will grow on you'
By touching a target and sacrificing both his own body, and 2 action, the character can infect a target with a virulent, cancerous mass through which he can exert control over the target'
The character must expend 2 actions and touch a target (who must be already incapacitated, or touched in combat with a third action) if he does so, he may sacrifice up to 1 HP per level. The target must make a saving throw (16+ PE bonuses apply) if he fails, then he grows a lump, typically on his back or stomach roughly the size of a human fist. this lumpy growth inflicts 2D4 Damage when it grows (and half of it is under the surface of the skin) and the lump has 1D6 SDC per HP expended, plus 2 per level of the character. The lump shares the targets resistances and invulnerabilities. furthermore, any damage to the lump is inflicted upon the target as well.
As an action the character can perform any of the following abilities:
- Spy on the target: As long as the target is within 1/2 mile per level, the character can see and hear through the growth.
- Destroy the lump: By destroying all or part of the growth the character also inflicts the same damage to the host. This must be done within 1/2 mile per level of the target.
- Control the host: By expending an action, the character can force a target to take a simple reflexive action. The control is fleeting and jerkish. attack rolls are done with half normal bonuses, and while it can activate a target's power, he cannot do that and force the target to aim at the same time. The target may make a saving throw (16+ ME bonuses apply) to resist but doing so counts as an action. The character can only do this once per melee round to a target, but if he has infected multiple targets he can affect different targets in the same round.
Other bonuses: Tumor armor: By sacrificing 5 HP, the character can grow a shield of 45 SDC worth of tumorous growths. this reduces his PB to 1D6 but grants him an AR of 9. In addition, as he can sense through his tumors, he gains a kind of 360 degree vision and cannot be snuck up upon and gains +2 to initiative. He may cancel this armor at will.