Cancer Creation

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Cancer creation [Major] by Iczer

'let us fix those beautiful looks of yours..I want to scare your family when they pick you up'

The character can cause a target to sprout nasty tumors from their body, twisting them into gross parodies of themselves.

1) Inflict body tumors: Used on a target within 50 feet. The target, who may make a saving throw (16+ PE bonuses apply), will suffer for his failure by losing 1D6 from his PP and Spd, 1 from his PE and will immediately halve his PB score. he will also gain 2d4x5 SDC in the process, and gain 2d4x10 lbs from the growths. the growths are painful, and the target will, while they last, suffer from -10% to skill usage, and -2 to initiative from the discomfort. inflicting bodily tumors requires 3 actions to perform. The gained SDC drops at a rate of 1 every 4 hours. When the SDC is gone, the tumors drop off over a period of 2d4x10 minutes. There is a 20% chance of minor scarring lasting 2D4 days (-2PB).

2) Inflict internal growths: Used on a target within 50 feet. the target must make a saving throw (16+ PE bonuses apply) or suffer 1D4 HP damage from the growths spiraling through internal organs. the target must make a saving throw vs pain every round or lose one action and -2 initiative. Inflicting internal growths counts as 3 actions. The internal growths break up and pass out of the body in 1D4 hours. Internal growths are more malignant and invasive than most. If a target has already succumbed to this power once, he suffers a -2 to his next saving throw. In addition, each subsequent usage of this power on a target inflicts an extra +1 damage.

3) Brain cancer: By indicating a target within 50 feet that already possesses cancer (either naturally or inflicted by another use of this power), the character can cause tiny tumors to swell inside a target's head. The target must save (16+ PE bonuses apply) or lose 2D4 from IQ, ME and MA and become stunned for 1D4 rounds. While stunned, the target must continue to make new saving throws, or lose 1 HP and 1 from each mental attribute each round that he fails. Brain cancer requires 3 actions to perform, but the character can continue to use this on a target each round in order to extend the duration of the stunning.

4) Other abilities: The character is immune to cancer. Furthermore, he can remove cancers from a target at will (takes 4 melee rounds) or instantly undo cancers he has inflicted on others.
The character can forge a type of cancer armor on himself. He gains 30 SDC (+5 per level) and an AR of 12 as well as +6 to PS, but his PB drops to 1D6+1. it takes 2 actions to create this and lasts until cancelled.