Camouflage

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Camouflage (minor) by Iczer

The character is able to effect a disguise by altering his pigmentation to that of a natural or unnatural surroundings. The type of camouflage available is determined below:

01-07% Urban
08-14% Jungle
15-21% Forest
22-28% Scrub
29-35% Underwater
36-42% Swamp
43-49% Desert
50-56% Night/dark
57-63% Arctic
64-70% Non natural
71-100% Any

Non natural camouflage allows for the abundances in life unaccounted for by nature, such as brickwork, wall paper and tartan. The pigmentation may be turned on and off at will, affect only portions of the characters body or the whole lot, and affects normal clothing. In it’s official environment, the camouflage grants a motionless prowl of 76%+3% per level, or adds +20% to prowl. When moving, the character merely has a prowl bonus of +15%. In inappropriate environments, camouflage may still be used, just without full effectiveness, adding only a +10% to prowl.

Other bonuses: +10% to wilderness or streetwise skills. Track people at 45% +5% per level, +15% in the appropriate environment. Is –10% to be tracked physically.