Camouflage
Camouflage (minor) by Iczer
The character is able to effect a disguise by altering his pigmentation to that of a natural or unnatural surroundings. The type of camouflage available is determined below:
- 01-07% Urban
- 08-14% Jungle
- 15-21% Forest
- 22-28% Scrub
- 29-35% Underwater
- 36-42% Swamp
- 43-49% Desert
- 50-56% Night/dark
- 57-63% Arctic
- 64-70% Non natural
- 71-100% Any
Non natural camouflage allows for the abundances in life unaccounted for by nature, such as brickwork, wall paper and tartan. The pigmentation may be turned on and off at will, affect only portions of the characters body or the whole lot, and affects normal clothing. In it’s official environment, the camouflage grants a motionless prowl of 76%+3% per level, or adds +20% to prowl. When moving, the character merely has a prowl bonus of +15%. In inappropriate environments, camouflage may still be used, just without full effectiveness, adding only a +10% to prowl.
Other bonuses: +10% to wilderness or streetwise skills. Track people at 45% +5% per level, +15% in the appropriate environment. Is –10% to be tracked physically.