Build Force

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Build force [minor] by Iczer

'here's the wind up...and the pitch!'

The character can, much like felines, spend time building force for a single act of adroitness that surpasses his regular talents.

1) Wind up punch: Winding up for an action the character may perform a power punch manoevre. Power punches made in this manner receive a damage bonus equal to the characters PP score in addition to the power punch damage.

2) Kinetic leaps: By winding up, the character may leap incredible distances. The character may leap his own body height plus his PP in feet, up or across. If he already possesses a leaping power, a wind up adds his PP in feet to horizontal and vertical leaps.

3) Snap: By winding up, the character can also hurl a projectile further and harder. He adds 50% more range and 50% more damage by winding up for a single action beforehand. If pinpoint accuracy is not an issue, then objects may be hurled 4 times normal distance.

4) Other bonuses: +2 to PP +1D4+2 to Spd. +4 to roll with punch. The character enjoys some of the cat-like reflexes and flexibility