Bug Factory

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Bug Factory (Major) by Iczer

The character can produce small swarms of bug from his own biomass, sending them off to perform innocuous functions and spying.

Generation:
The character can generate a small swarm every hour, and can "hold" up to six swarms in his body. Power of a swarm. The swarm is a cloud about 6-10 ft across, but may spread themselves really thin. The characters divided consciousness resides amongst (but independent) the swarm members. Treat as a small swarm of bees (HU2 control insects and arachnids power) only this swarm may travel up to 50 miles from the creator and still remain viable. The Swarm consistently sends information to the creator, and follows general orders, but needs regular input for specific functions (combat for example). in effect the swarm may move as per the will of the creator, but the creator will need to concentrate to control them in combat. If a swarm is destroyed, then the creator is unharmed, though is now cut off from his remote satellite.
Powers:
Powers which involve direct psychic abilities or intellectual functions may be transmitted through the swarm (most psychic abilities may be projected in this manner). Also it is important to note that the swarm are not really insects, merely genetic constructs, and the creator's DNA will be present in the bugs.
Combat Notes:
By releasing the swarm around himself, the creator can use the unique perspective the surrounding swarm provides:
+1 attack (and a second "swarm" attack) per melee
Sees in all directions, and also into IR/UV spectrums. Cannot be surprised
+2 strike parry and dodge
Other abilities:
Immune to many bio/genetic agents (Paralysis and knockout drugs, as well as animal and insect stings.
+10 SDC
+2 to ME (mental discipline required to coordinate a swarm AND a body)

See Also: Bug Bombs