Bubble Field

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Bubble field [minor] by Iczer

'Hate to burst your bubble fella.'

The character can create a circular immobile field around himself, creating a flat bottomed sphere that repels physical force as well as many forms of energy.

1) Size: The bubble is 4 feet across (radius) and grows an extra foot in radius per level. Creating this field forces all items within range to be flung away. The character's clothing is excused, as would be anyone the character were holding *very* closely but otherwise, all objects within range are flung outwards, inflicting 2d4 damage from the force. Immovable objects, such as objects weighing several tons, or solid walls, cause the bubble to burst (see below).

2) Bursting the bubble: The bubble has a virtually unlimited supply of SDC and simply cannot be broken. However as the field is suspended by the character's will, any damage that is inflicted against the field strains the willpower of the user. After any attack hits the field, compare the damage to the character's ME. If the damage is lower, then the field remains. If it is higher, the character needs to make a saving throw (14+ ME bonuses apply). Every 6 points of damage in excess of the character's ME increases the save difficulty by +1. If and when the field goes down, the character is stunned for 1d4 melee rounds (cannot perform any meaningful actions, and defends at -4)

3) Mobility: Typically the field is immobile. At 5th level, the character can choose to make the field mobile. In this field the character can move at double his normal speed by 'rolling' inside the field, but he is required to make a sense of balance check every 100 yards or fall. Moving at half speed removes the need for this roll. Remember, the field has to be shut down for the character to move through narrow openings. Also a mobile bubble is vulnerable to knockback. Any damage inflicted is increased by 50% when considering how much knockback is to be considered.