Brick By Brick

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Brick By Brick (Major) by Stone Gargoyle

The hero possesses a strange affinity towards brick and stone surfaces.

1. Stone Adhesion: The hero can attach himself to any brick or stone surface, including concrete walls, by his fingers and hands, toes and feet. This gives him the ability to walk on stone walls and ceilings and climb rocks. Equivalent to Climbing at 90% on rock surfaces (does not include rappelling, obviously). The limit to this is the hero's own strength and speed. Attempting to carry a heavy load greater than his PSX10 in pounds will cause the hero to immediately fall. Speed climbing and crawling along stone and brick surfaces equal to half his running speed, reduced half again if moving along loose rocks.

2. Rend Brick: The superbeing can create openings in walls of brick, stone or concrete. This can also be used to cause crevices to form in the ground or floors and ceilings.

Range: Touch. Creates an opening 15 feet wide, 20 feet deep, and 40 feet long.
Duration: Permanent
Damage: Falling into such a chasm as created by this ability does 3d6. Climbing down is done via Stone Adhesion (above).
Attacks: This ability can only be used once per melee round and uses up two melee attacks/actions.

3.Hurl Brick: By striking a wall of brick, stone or concrete, the hero can dislodge debris which he can send flying at a secondary target.

  • Shatter: The hero's strikes do double damage against stone, brick and concrete. A critical strike of 16-20 will punch through a wall less than six inches thick, and will strike beings in APS stone form as if their AR were 4 points lower. His strikes do double damage against stone, so a critical will deal four times his normal damage.
  • Brick Debris: The hero can push stone debris to a range of 100 feet, plus 10 feet per level, in the direction of his strike. So, in addition to the normal damage from the debris hitting those directly near to it when the debris is formed, the stones and brick can be made to inflict the same die amount of damage used to create the debris upon a single target in range (so if the hero strikes the stone doing 4d6 and breaking it, the target will take 4d6 damage).

4.Other Bonuses:

The hero is impervious to earth-based attacks, including being hit by avalanches, and takes half damage when falling from great heights and hitting concrete, brick or stone surfaces.
+10% to Masonry skill and Art: Sculpture: Stone