Brain Transference

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Brain transference [Major] by Iczer

'Oh don't worry about the professor...we are coming to terms with each other even as we speak'

The character has the ability to absorb the thoughts and memories of the deceased...by taking their head.

1) Harvest the dead: The character can decapitate any deceased person just by pulling at the flesh and letting the head come loose. The character can then sink the head into his chest creating a kind of womb within himself.
The target needs to have been deceased (negative his PE in HP) for less than 10 minutes per level and the brain must be in somewhat serviceable order. The character's body rewires the nervous system for the implant. While carrying another human brain, the character may use the higher of their ME and IQ scores as desired, and may interrogate the brain at will. the character can use the skills of the borrowed brain (at -10%) and will recognize many aspects of the brain's former life but will not have 100% recall of tiny details (will remember where he hides his keys and how he likes his coffee, but may forget his wife's birthday). when in doubt roll percentile dice. results under 30% indicate a mental blank. The character can hold one brain at a time, but may loose one to store another.

2) Resurrect the dead: The character can opt to, while holding a brain, to regenerate the deceased. This process takes 2 months in the form of an advanced type of pregnancy. At the end of the two months, the deceased is reborn. The deceased emerges with an infant body but with an otherwise intact mind (though he must Save vs Insanity 14+). The infant grows at a rate of 1 year every month from then on, until early 20's. During the resurrection, the character requires twice as much food as possible and will be apparently pregnant (much to the amusement of some).

3) Other abilities: The character's ability to extract a human brain while normally effective with a fresh corpse, has some combat application. His hands carve through flesh melting it as it goes. His bare hands cause 3D6 damage in combat though this is normal SDC damage it affects any form of flesh, even natural body armor (though not those derived by bone or inorganic sources).
While in possession of another person's brain, the character enjoys +4 to save vs psi and HF, and the effects of such see their duration halved. If the target possessed mental powers, then he has access to half the target's normal ISP pool and half of his available powers. In addition, the character wields them as if at first level, and targets receive a +2 to saving throws vs his 'borrowed' psi attacks.