Bounty
Bounty [Major] by Iczer
'This wine is a great vintage. The grapes were grown in the same vat they were crushed and aged in'
The character can cause any surface, to produce plant matter, sprouting grasses, weeds and other, non woody flora.
Within minutes, an object sprouts harmless, but thick and lush grasses, rooted into the surface, to an area of 20 feet across. The grasses try their best to survive, but if they cannot grow where they are, then they will eventually wither and die. They can live in any organic object though (living beings receive a saving throw (14+ PE bonuses) to resist)
Living beings take 1D4+1 damage as the growth occurs.
Characters covered in grass and weeds enjoy +20% to prowl in appropriate surroundings. Clipping or weeding a human being to remove grass takes 1D4 hours to perform, and inflicts 3D6 damage over this time,a s roots are ripped free from flesh.
The character can also cause fruits to spring forth from a body (even his own). These fruits can provide various benefits when eating. a fruit of this nature takes 12 minutes to form, and chews 1D4 HP from the victim (who may save). (Note: This power can be used over and over on any target within 60 feet, effectively whittling away at his HP.)
- Normal fruit: The fruit is normal, though exotic.
- Wholesome: A wholesome fruit heals the target 2D4 HP +2 per level (or twice that in SDC). A character cannot benefit from his own fruit.
- Anti-toxin: This fruit grants a +4 to save vs poisons in the body.
- Hallucinogen: The eater of this fruit suffers from visions and hallucinations, effectively halving his attacks per melee and combat bonuses and reducing skill use by 30% (save 16+ to avoid).
- Poison: Inflicts 6D6 when eaten (save 14+) or inflicts 1D6 every hour for the next 3D6 Hours (save 14+)
- Acidic: Inflicts 3D6 acid damage once per round for 1D4 rounds.
- Volatile: A grown fruit explodes on contact fr 4D6 damage, out to 3 feet.
- Fruit replication: If the character has ingested any exotic fruit or plant matter, he may generate a fruit with the same properties at a later date.
The growth of any fruit can be done from any object, but only living beings can infuse the fruit act as the above (with the exception of Fruit replication and normal fruit).
Other bonuses:
- The character heals10 HP or SDC per hour of rest if he is both covered in grasses (using this power on himself) and resting in sunlight (others affected by this power do not heal at this rate).
- The character has +10% to all wilderness and survival skills when in forested or wilderness environments. This includes prowl and climb.
- +50 SDC
- +10 HP.
- The character can defoliate any growth he has created at will, safely healing others of any damage he has caused.
Note: The character can also create fungus growth, as well as moss and algae.