Borrowed Time

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Borrowed Time(minor) by Mr. Twist

"I'll make it. I think. Just make sure I get to a hospital before this gaping hole in my chest does me in."

This power allows the character to live on past the point where normally they'd fall unconcious or die. It doesn't help with penalties due to wounds received, just keeps them up and alive a bit longer. It can be very helpful in situations where the character unfortunately suffers too much damage. While it can be suppressed, this power activates automatically.

Effect: Normally a character falls into a coma at 0 HP. With this power, they can hold off falling into a coma for an amount of minutes equal to their PE. Hopefully this gives them enough time to finish up whatever they were doing and get some kind of medical help. Also, they can hold off dying(which normally occurs at negative hit points equal to PE) for an amount of minutes equal to half of their PE. If the character can get medical attention or healing before the duration of the power ends, they might have a chance.