Boiling Bubbles

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Boiling Bubbles (minor) by Stone Gargoyle

The character can affect moisture in the air, causing it to gather into water bubbles which he can then heat up and cause to burst, spraying hot boiling water.

Range: 10 feet away per level of experience, 3 foot radius of attack when bursting
Duration: Four melee rounds per level of experience. The character can create them and build the heat until they explode after the duration or set them off prior to the end of the duration, and may neutralize them at any time.
Damage: 2d4, plus 2 points of damage per level
Attacks: Creating the moisture bubbles uses 2 melee attacks/actions, and willfully detonating them uses one attack/action for each one burst.
Number of Bubbles: Can create up to his ME number of small bubbles at level one, plus one more at levels 4, 8 and 12

Special Attack: The character can try cause a larger bubble to form around a target's head (by doing a Called Shot to strike with the power) to attempt to drown or scald them, though the bubble will burst if touched. This cannot be done if he has any other bubbles active. This has the same duration as above if not burst before the end of the duration, and there is only a 30% chance the victim will drown by inhaling the water. This attack does 2d6 damage, plus 2 points per level, on the initial attack and each melee round following, to the target from scalding water. Bursting bubbles willdo the damage to the surrounding targets the same as for the smaller bubbles. Only one such larger bubble can be created at a time.
The victim is effectively blinded (-8 to all combat actions, reduced to half speed and half attacks) while the bubble is over the target's head, though the penalty will not apply to strikes against the bubble. Following the bursting of the bubble, the target will still be -4 to all combat moves for 1d4 melee rounds due to the residual water in the eyes.