Body Enhancement

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Body enhancement [Minor] by Iczer

'Crouching monkey Kick!'

The character has the ability to temporarilly alter his attributes, heightening them at the risk of future pain.

Ability points: the character has 6 points of reserve attributes, Plus 2 per level (starting at second level). these points can be use to enhance a single physical attribute (PS, PP, PE, Spd) for one melee round.

At the end of that melee round, the character makes a save Vs pain (18+) or suffer horrible misfortune. The first time this roll fails, the character becomes pained. -2 to all combat actions, -10% to all skills and -1 attack per melee for 20 minutes.

The second time this fails in a 24 hour period, the character is pained (as above) and injured (2d6 HP damage)

The third time this roll fails in a 24 hour period and every time after that, he suffers pain, injury and rolls on the the temporary damage chart (See HU2 Page 19: optional minor injury table)

The character gains a bonus to his saving throw of +1 for every 2 points he does not allocate from his pool. If he uses this power for only one action, he gains a +4. For every time he activates this power without a 1 round rest period between uses, he suffers a cumunilitve -1. Activating this power is requires a single action.