Bloodscent

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Bloodscent: [minor] by Iczer

'I can smell you little girl...and I'm coming for you'

The character has a heightened sense of smell specifically sensing the telltale taint of blood.
The character can smell blood out to about 50 feet on still air (half this distance in a cross wind, but next to no scent when upwind).
The character can track blood at a base of 65% chance (roll every 1000 feet) if the blood loss comes from HP damage, add 10%. other wise add +5% per level.
When a target the character faces is bleeding, the smell triggers a kind of hyperactive rage. the character gains +1 to strike already bleeding targets in Melee combat.
If the character severely wounds a target himself (inflicting HP damage) then he becomes more excitable, gaining +1 attack per melee for 1D4 rounds +1 per level.