Black Unicorn
Black Unicorn by Stone Gargoyle
Though beautiful (PB 24), these creatures are highly aggressive and evil, being of a sub-species of unicorns that were twisted by evil magic. They can automatically sense the presence of good and evil and are highly drawn to the evil side or life. They are naturally evil themselves and will readily kill anyone they do not know, including humans and their children.
Alignments: Evil or selfish
The eight attributes: I.Q. Extremely high animal intelligence, roughly a human I.Q. of 8, M.E. 2d6+2, M.A. 2d6+2, P.S. 20+2d6, P.P. 14+2d6, P.E. 16+2d6, P.B. 18+2d6, Spd 40+6d6
Hit Points: P.E.+50
S.D.C.: 3d6X10
Natural A.R.: 8
Horror/Awe Factor: 12
P.P.E.: 6d6X10
O.C.C.: None; animal
Natural Abilities: Nocturnal, Nightvision 1000 feet, poor daylight vision (60 feet), never tires, immune to fire, can leap 20 feet high and 40 feet long.
Damage: Front kick does 3d6 points of damage, rear kick does 4d6+8, and horn does 4d6 points of damage when ramming.
Bonuses: +4 on initiative, +4 Strike, +3 on saving throws, and +6 to save vs. Horror Factor.
Magic: None
Psionics: Sense evil, sense good, see the invisible, sixth sense, empathy, telepathy, mind block.
Value: Alive, they are nearly priceless. A wealthy lord might pay as much as three million gold. The horn will fetch at least 100,000 gold from an alchemist.
Average Life Span: 10,000 years
Habitat: Dark moors and remote wilderness
Languages: Magically or psionically understands all languages.
Enemies: Unicorns
Allies: None
Size: Up to 6 feet at the shoulders
Weight: 600 to 900 pounds for a fully grown adult.