Big, Dumb, Brute

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Big, dumb, brute. [Major] by Iczer

"Don't worry about the little guy..it's the big guy you have to worry about"

The character has the ability to sacrifice his mental faculties in exchange for raw power and strength.

1) Sacrifice intellect: The character can drop his IQ, ME and MA. In exchange for 3 points, the character gains +4PS +1 PE and 1d4x10 SDC. Each 3 points dropped increases the character's mass by 50% and height by 10%.

2) With great power: When the character doubles his mass, he gains an AR of 8 (or +1). He also becomes less capable of finesse. PB drops 2 points for every 6 points of mental attributes that dissapear, while prowl and sedentary skills drop by 10% for every 6 points dropped. On the plus side, brutish intelligence and cunning prevails, gaining +2 to perception (where applicable) +2 to initiative and +2 to resist magic and psionics for every 6 points dropped.

3) Absolute max: The character cannot drop any attributes below 6. When his mental attributes have dropped to 6 (all of them) the character becomes mind-poppingly aggressive, gaining +1 attack and doubling his HP as well as +2 to strike. Strength is considered superhuman and bare handed blows enjoy an additional +1d6 damage.

4) Drawbacks: The character cannot drop more than 6 attribute points at a time (one action). Recovery of lost mental attributes occurs at a rate of 1 per minute. Bonus SDC gained from this power fades as the attributes do, but any SDC lost due to damage recovers after 12 hours. The character's alignment drops toward anarchist as he gets bigger and dumber.