Bernie, the Old Ranger
BERNIE, THE OLD RANGER as converted from 1st Edition Palladium Fantasy to 2nd Edition from material appearing in Island at the Edge of the World, by Reagren Wright
True Name: Bernard Jamison
Occupation: Adventure and Guide of the Old Kingdom Mountains
Alignment: Anarchist
Race.: Human
O.C.C.: Ranger
Experience Level: 8th
Hit Points: 49 S.D.C.: 19
P.P.E.: 9
Appearance: Bernie seems to be very frail, very old man who is obviously senile. His face shows signs of weathering from living outdoors. His body is tough and strong. He is dressed in clothes that indicate he spends most of his days in the wilderness.
Attributes: I.Q. 12, M.E. 6, M.A. 5, P.S. 9, P.P. 6, P.E. 13, Spd. 5, P.B.3
Age: 47, Sex: Male, Height: 6 foot and 2 inches (1.88 m), Weight: 140 lbs 63 kg)
Vulnerability: Bernie is eccentric. He appears to be senile, always chuckling to himself. He is terrible at giving direction (but he knows how to get where he wants to go). He also has a problem indicating distances, time, and locations. He also has a hard time expressing himself and saying exactly what he means.
Combat Training: Basic. Note: Something has affected Bernie and weakened him mentally so is not as skilled as a fighter as he should be.
Attacks per Melee: 2
Combat Bonuses: -1 on initiative, -2 to pull punch and roll with punch, -5% to all skills requiring manual dexterity.
Saving Throws: -1 to save vs. horror factor. -2 to save vs. illusions, -1 to save vs. battle of wills, -1 to save vs. psionics and mind control, -1 to save vs. insanity and possessions.
Combat Skills: Punch 1D4.
Skills: Ranger: Hunting, Animal Husbandry 90%, Land Navigation 88%, Speak Native Language: Eastern 98%, Language: Elf/Dragon and Dwarf 95%, Identify Plants & Fruits 85%, Outdoormanship, Skin & Prepare Animal Hides 85%, Track & Trap Animals 98%, Track Humanoids 80%, Wilderness Survival 95%, Hand to Hand: Basic, Lore: Custom & Culture Old Kingdom Mountains 80%, Lore: Faerie Folk & Creatures of Magic 75%, Dowsing 75%, Fishing 80%, Cook 90%, First Aid 85%, Lore: Farm 75%, Carpentry 75%, Climbing 70%, Prowl 42%, W.P. Archery (+1 to strike and 3 rate of fire), and W.P. Staff (+1 to strike/parry).
Secondary Skills: Literacy: Eastern 70%, Literacy: Elf/Dragon 70%, Horsemanship: General 75%/60%, Preserve Food 70%, 6th Language: Western 70%, Swimming 70%, Use and Recognize Poison 32%/24%.
Money: He has 60 gold coins from Timiro Kingdom.
Weapons: A quarter staff (2D6 damage) and long bow (2D6 damage). He has a quiver with 3 dozen arrows (36).
Armor: Time worn studded leather (A.R. 13 and 27 S.D.C.)
Equipment: One set of clothing (what he is wearing), knee high leather boots, a pair of used soft leather gloves, belt, bedroll, backpack, 1 large sack, 2 small sacks, water skin, fishing lines and hooks, 30 feet (9 m) of rope, 3 wooden spikes, 1 mallet, small mirror, lantern, small knife (1D4 damage), small hand axe (1D4 damage), 2 flasks of lamp oil, frying pan, and tinder box. He keeps all this equipment on his person