Baseline
Baseline: [Minor] by Iczer
'I am one of you'
The character has the ability to alter his physical body to a generalised local template. On earth this is a baseline human (though creatures from other worlds would have a local equivilent) as a baseline human, the character posesses no superhuman powers (aside from this one) has an SDC cap of 30 and his physical attributes are capped at 20. In addition, the character loses other defining traits, including mutations, experimental side effects and the presence of symbiotes. More to the point, the character resembles an everyman, an ordinary schmoe, even failing to register on senses and equipment that can detect enhanced entities.
When 'transformed' the character gains +4 to his MA and his PB score is averaged with 10. If perception rules are used, an observer needs to make a perception saving throw of 14 to even notice that this ordinary guy is of similiar appearance to the formerly superhuman self (and is impossible if the superhuman form has blatantly inhuman or indiscernable features)
Duration: It takes 1 minute to power up or down, though a saving throw (16+ PE bonuses apply) can effect the change in one melee round (at 5th level the change times are one melee round or one action with a saving throw). It takes no actual action to effect the change, but the powers and abilities do not return until the full time has elapsed. All changes are indefinite in duration. If the character loses all his SDC due to injury, the super powered self begins to 'break out'. if the 'humanised' character has no SDC remaining, he must make a saving throw (as described above) or instantly change. He may volutarilly fail if he chooses.
Awe factor: Transforming from an ordinary Joe to a superhuman comes with a bit of a light show and a dramtic transformation sequence. anyone viewing this change must make a saving throw Vs an awe factor of 12 every melee round of the change.