Backup Disc
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Backup Disc (Major) by Stone Gargoyle
"I've got everything right here."
The character has all of his abilities, powers, and memories stored on a disc which automatically records his every experience. The disc is a solid object that can be used as a weapon or left in a secure place to keep it from being stolen.
- Size: The disc is 10 inches in diameter.
- SDC: The disc has an effective Natural AR of 19 and 200 SDC.
- Range: The disc can never be more than 5 miles from the character or it will erase itself, and the character's recorded powers, memories and abilities with it. Can be thrown for 600 feet, plus 100 feet per level. Will always return automatically unless caught.
- Duration: Permanent until destroyed. Strikes with it are instant.
- Damage: The edges of the disc are razor sharp, doing 3d6 damage when thrown.
- Bonuses:
- Disc Protection: If powers are mimicked or negated,or if the character is caused to lose his memory, the character gets the memories, abilities and powers back entirely and at full strength by holding the disc in his hands for one full melee round. This power cannot be copied or negated. The powers will only transfer to the character in this manner and not anyone else.
- Combat Bonuses: +2 to throw at level one, with an additional +1 at levels 4, 8 and 12, plus any bonuses from PP, skills or other powers.
- Penalties: Those attempting to catch the disc are at -6 to do so and risk having fingers cut off by doing so (30% chance on a failed catch).
Other Abilities and Bonuses: +2 to save vs.mind control and psionic attack.