Attune To Matter

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Attune to matter [minor] by Iczer, based on an idea by Mr. Twist

'Oh yeah..this is pure steel. it will take me a bit, but I can handle this'

The character can touch an object and attune to it over the course of many actions. Once attuned to the character, he no longer needs to interact with it in any fashion if he does not choose to do so. Attuning is a process that takes 1 action and requires touch throughout this time. For every 6 AR of the target object (or more) the character needs to spend an action in contact.
Once a character is attuned to a certain object or structure, he may pass through it at will, or remain solid to it, as he desires. This does not hold true for similar items even ones of the same materiials and consistency. Attuning to one wall of your home, does not allow one to attune to the walls of the next room.
Because the character can choose when and how he interacts with a solid object he is attuned to, he may use this to climb a wall, using it like a stepladder.
The character also gets a sense of an object's properties when he attunes to it. He learns it's dimensions and construction, as well as materials and other quirks. He can learn if a door is trapped for instance, or that a desk has a secret portal underneath (though it's contents remain a mystery..until he reaches through the desk to get them of course.

Duration: Indefinite. Lasts until he attunes to a new object
Area of effect: Can attune to an object up to 30 by 30 feet, and up to 10 feet thick. Larger objects can only be partially attuned to, though the character can adjust dimensions as necessary. He cannot attune to living objects.