Army of One
Army of one [minor] by Iczer
"Six against one. seems hardly fair....for you"
The character's fighting skills improve when he is confronted with multiple opponents. Similar to natural combat ability, this allows the character to tackle greater numbers rather than superior fighters. The abilities granted only apply when the character is personally outnumbered. If he enters a fight against 3 opponents, but has a friend with him, he is considered to be fighting only 1 extra opponent (and even then only if that extra opponent attacks him). Bonuses do not appear until after one round of combat, but if the character has a round of preparation, (such as a minute or two of tough talking a group of gangsters) the bonuses increase with every newly engaged opponent.
- Firstly: Every extra opponent the character faces, increases his HTH level by 1.
- Secondly: If the character faces 4 or more opponents, he gains +1 attack per melee.
- Thirdly: He gains a sort of zen awareness of who is a threat and who isn't. He knows when he is being snuck up from behind, and he knows when an opponent is going to hold back rather than attack in a given round.