Amplify

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Amplify: [Minor] by Iczer

Get ready for the boom!

The character can draw on his inner reserves of power to enhance his attacks and abilities.
The character spends one action setting this up, drawing on his reserves. During this time he is relatively defenseless, until his next action he can perform automatic defences at -4, (non-automatic defences cost an action, and prevent this power). However he enjoys a +10 SDC bonus (+5 per level) during the time he starts this power and the time it goes off.

On his next action, he unleashes his reserves. If an attack, then it is a critical strike. If it is an action that is not an attack (a jump across a chasm, a death touch, a psionic power etc) then the effect is increased by 100% OR the attending saving throw is reduced by 2.

Once completed, the character has the option to continue expending his reserves, using more actions on his target. The character simply declares it so and he performs the action again. In the case of an attack, attack rolls defence rolls and saving throws are made again (And again) and the results applied. Static defences (such as saving throws and Armour ratings are reduced by 2 for each additional instance. If the action is more results based (bashing down a door, leaping over a moving car etc) then the effects are increased by another 100% each time the action is 'repeated'.