Alter Physical Structure: Rainbow

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Alter Physical Structure: Rainbow (Major) by Stone Gargoyle

"I am the light."

1. Semi-Intangible and Impervious to Most Attacks: All physical attacks, such as punches, kicks, swords strikes,arrows, bullets, force blasts, poison, grenades and even explosives, simply pass harmlessly through the light character. However, the character is unable to make any form of physical attacks or pick up objects himself as a creature of pure light and energy. Also note that the light hero is effectively weightless when transformed.

2. Bend Light: Basically the same as the minor super ability.

Range: Self or light beam with a range of 200 feet, + 20 feet per level
Damage: None
Duration: One melee round

This ability allows the character to manipulate light radiation like a prism.

  • The superbeing can separate the color bands or light to produce a colored light beam or radiate about 70 watts of colored light (enough to light up a 10X10 foot room or read by). The colors possible are blue, green, yellow, orange, red and purple, as well as infrared and ultraviolet.
  • Blank Spot: The character can manipulate light and light beams, such as infrared and ultraviolet, to "bend" around objects, thus making them invisible to such light. However, since the light is bent around the object, an onlooker may notice a blank spot or ripple in the area he is looking at (roll d20, 18 or higher on initiative notices the anomaly).
  • Ultraviolet and infrared vision: Range: 200 feet, plus 100 feet per level

3. Laser Beam: Using his control of light molecules, the hero gathers light about him, adjusting its frequency and wavelength, thus changing it into a coherent beam of light.

Range: Gathers light from area 100 feet around him, plus 10 feet per level, into a beam he can project 600 feet, plus 100 feet per level
Damage: 1d6 per level, and can regulate in increments of 1d6 after level 3.
Attacks: Each attack counts as 1 melee attack/action.
Bonus: +1 to strike with laser.

4. Color Manipulation: Essentially the same as the minor super ability.
The character can alter the light reflected off of objects, effectively changing their color, or change the light and color of himself. He can use this to create a strobe effect in addition to changing single colors.

Range: Self or other people, animals, plants and objects up to 100 feet away, plus 10 feet per level.
Area of Effect: 200 square feet per level.
Damage: None, but the strobe has a hypnotic effect. When the strobe effect is active, opponents must save (12 or better, ME bonus applies) or be mesmerized, performing no actions and just standing (or sitting in whatever position when strobe effect began) entranced until the strobe effect stops.
Duration: Constant, though the character can change it back at any time.
Attacks: Uses one melee attack/action to alter the specific color of an object. Changing his own color or just changing an object to a random color requires no actions expended.
Saving Throw: None

5. Laser Leap: The character can leap his PS number X100 feet, plus 100 feet per level, but will leave a light trail which resembles a rainbow when doing so which will last one hour per level of experience. The leap is at light speed and so only takes one melee attack/action.

6. Other Abilities and Bonuses:

Awe Factor: 14 in rainbow form
All light attacks from this character do twice damage to vampires and other creatures of the night.
When exposed to any light, the character regenerates 2d6 Hit Points or SDc per half hour of exposure.
Add 40 points to SDC.