Alter Physical Structure: Milk
Alter Physical Structure: Milk (Major) by Stone Gargoyle and Taalismn
The character can alter his physical form to become one of white liquid having the properties of milk.
1. Physical Form: In his milk state, the character has a doubled weight. He is immune to physical attacks that pass through his body, though remains vulnerable to energy attacks. His milk form can flow through small cracks and under doors like any liquid could (any sentient and mobile liquid that is), and he can move at twice normal speed as a liquid. His strength is the equivalent of Extraordinary PS in this form. Fatigues at half normal rate. The character can also determine what flavor milk he is (strawberry, chocolate, etc.) with a skill base of 80% +2% per level of experience
2. Milk Points: Upon becoming changed, the character's SDC and Hit Points +200 SDC more become milk points which he can use for milk blast attacks. This milk SDC must be replenished before the character can return to human form, and the character cannot be reduced to less than 20 SDC while in milk form or he will be unable to attack. He regains it by absorbing 1 gallon of milk per 10 milk points.
3. Vulnerable To Explosions And Massive Force: When struck by an explosive, or a massive object (such as the ground) the character must make a roll vs the potential damage on percentile dice. if he rolls under the potential damage, he is dispersed in a milky explosion, to reform only after 3d4 minutes as the milk pools together. The character is otherwise unharmed.
4. Milk Does A Body Good: The character can expend a milk point to feed another character some milk, healing 1d4 damage per swallow of milk. Lactose intolerant characters swallowing the milk must make a save vs. non-lethal poison or suffer -2 to all combat actions for the next full melee round after drinking the milk.
5. Obscuring Of Vision: If pouring himself over the heads of opponents or spraying into their eyes as an attack, the character can cause opponents to have their vision obscured, suffering -4 to all combat rolls for the next full melee round while their vision clears.
6. Milk Bolts: Can shoot sprays of milk for damage. The character can draw upon the milk in his body and fire a stream of milk at an opponent. The impact is about twice as hard as a normal punch.
- Cost: 2 milk points per blast
- Range: 30 feet plus 10 feet per level
- Damage: 2d4+1 per level. Note that opponents catching the milk in their mouths will drink it instead and heal 1d4 points of damage instead (opponents are at -4 to do so and it will use up one of their combat actions).
- Duration: Instant
- Attacks: Counts as 1 melee attack/action.
- Bonus: +1 to strike
7. Full Body Milk Slam: The character can also use the full weight of his milk body to sens a wave of milk at an opponent as an attack which does not cost any milk points.
- Range: 300 feet, plus 30 feet per level of experience
- Damage: 3d6 +1d6 per level. Those hit with the blast will heal 1d4 as well, unless they are lactose intolerant, in which case they take an additional 1d4 points of damage and must make a save vs. non-lethal poison or suffer -2 to all combat actions for the next full melee round after being hit by the milk.
- Duration: Instant
- Attacks: counts as two melee attacks/actions
- Bonus: +4 aimed, +2 wild
8. Other Abilities and Bonuses:
- Horror Factor of 9
- The character still has to breathe but lasts twice as long underwater in human form, breathes underwater as milk being
- The character radiates no heat, thus is unable to be detected by infrared or heat sensors
- Can sense cows within 20 feet even when vision is blocked
- The character heals at twice normal rate in normal form