Alter Physical Structure: Living Doll
Alter Physical Structure: Living Doll (Major) by Stone Gargoyle
This power turns the character into an eerie doll version of him/herself.
1. Adjust Weight and Mass: The character becomes one quarter normal height and weight when transformed.
2. Armor Rating and SDC: The character will appear to be made out of wood, ceramics, plastic, or some other artificial substance. Regardless of what the character appears to be made of, the body is still flesh and blood, just coated by another substance. The character has the same number of SDC and gains a Natural AR of 12, Any damage under the AR bounces harmlessly off the body; rolls 13 or higher inflict full damage. When all SDC is gone, damage is done to Hit Points.
Energy attacks do normal damage if over 13 and half damage if under.
The character is resistant to heat and cold based attacks. fire, plasma and magical fire do double damage if over 13, normal damage if under.
Impervious to Pain: The character no longer possesses a sense of touch when in this form. Suffers a -10% to all skills requiring a delicate light touch, including forgery, demolitions, pick locks, pick pockets, palming and cardsharp, among others. Suffers a -12 penalty to combat moves when blinded. Does not sense temperature changes.
3. Increased Strength: +2d6 in doll form to PS, and so considered Extraordinary.
4. Artificial Skin: The skin itself has SDC equal to 25% of the hero's total SDC. All damage affects the skin first and then the body's SDC. Only skin SDC regenerates at a rate of 4d6 every ten minutes; the rest of the body heals at a rate of 1d4 per hour. This is because the skin is essentially A FORM OF BIO-ARMOR.
5. Penalties: Speed is only 1/4 normal. The Living Doll still needs to breathe but can hold breath for five times the normal duration.
6. Horror Factor: 13 normally, 16 if bleeding or having any open wounds
7. Other Abilities and Bonuses (in doll form):
- +1d4 PE
- Fatigues at one quarter rate
- +2 vs. possession and mind control