Alter Physical Structure: Asbestos

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Alter Physical Structure: Asbestos (Major) by Stone Gargoyle, with thanks to Adam Aldrich

1. Fire Resistance: In cottony asbestos form or hard form, the character is flame retardant, taking no damage from fire, magical or otherwise.

2. Malleable: In cottony form, the character can wrap around a target to smother flames, but this also has negative qualities(see below). An unwilling target can easily break through the character, so it is not advised that this ability be used to try to restrain people. Strength is halved in this form. +10% to Escape artist skill.

3. Hardened: In hard form,the character gains a Natural Armor Rating of 10, though this does tend to flake, losing 1 SDC point per melee round. In this form, his strength becomes Extraordinary. +1d4X10+20 SDC in this form.

4. Irritant Cloud: The character generates a cloud of irritating particles for a 10 foot radius/area. All in range must roll 16 or better(PE bonuses apply) to save vs. toxins and save vs.choking(these are separate rolls). A failed roll vs. toxins means the victim becomes sick and has a 30% chance of long-term effects, including cancer. A failed roll vs.choking means he has -2 to initiative and -1 vs.all combat actions while in the area affected. In either case, the victim automatically gets the irritant in his eyes making him -3 to Perception checks, and the victim will cough heavily and itch.

5. Vulnerabilities: In soft form, the character takes twice damage from physical attacks and projectiles, has half normal weight and strength and can easily be ripped in half.

6. Other Bonuses:

+2 to PE
Cannot be killed as Asbestos, but all the pieces must be gathered back together within a 10 foot area before he can return to human form.