Afterthoughts
Afterthoughts(minor) by Stone Gargoyle
The hero is a latent psychic who does not have ISP automatically given (Do not roll ISP when choosing this power, starts with NONE). The hero must study and perform mental skills to generate ISP.
ISP Accumulation: For every hour spent reading, the hero accumulates one ISP point. Each mental skill (technical, communications, etc.) used will add 1d6+1 points of ISP also. Points are not restored through sleep or meditation.
Psychic Abilities: The hero selects his ME number in psi-powers from the lesser psionic categories to start and gains an additional lesser psi-power each level.
Save Vs. Psionic Attack: Needs only a 12 or higher to save.
Attribute Bonuses: The character is more intelligent than most.
- +1d6 ME
- +1d4 MA
- +2d6 IQ, +5% to all mental skills
- One additional language skill of choice.
Basically, the hero's mind is so strong that he generates psychic energy by using his brain. This is an option for characters to have psionics without ridiculously high levels, and can serve as an alternate system for the creation of a latent psychic.