Advanced Technology

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Advanced Technology by Shadowknight

Represents someone who starts the game with tech superior to what's on Earth, there must be a roleplaying reason for it, not just picking the feat and there you have it. I.E. you're an Alien, you come from the Future, You own a cutting edge tech company whose prototype is at least 20 yrs ahead of what currently available. You pick 2 abilities from a weapon, armor or vehicles speed, SDC, EB, range,damage, etc, and you can improve it by 30%. I.E, you have a gun that does 7D6 instead of 5d6 and it has 30% greater range, a Armored Robotic Suit that gives A.R 18 instead of A.R of 15 or 16 and a P.S 40 instead of the book limit of P.S pf 30.

Prerequisite: You must have a role playing reason why you have such equipment.
Limitation: The equipment you have is of limited quantity, 90% is 1 of a kind and even if you have another one it's too rare to hand it out like party favors. At best you'll have 1D4 examples of said equipment, and it can't be replaced or repaired by current Earth technology. No way will you give out to other party members.