Adaptive Bio-Attack
Adaptive Bio-Attack (minor) by Taalismn
“Ah, Arkano’s toenail clippings! Very sloppy of him...now I can REALLY hurt him.”
This power allows the superbeing to adjust their attacks to better afflict damage on a specific target, if the superbeing can get a sample of the intended target’s flesh, blood, or DNA. If the superbeing can get ahold of such a sample and can assimilate it(by digesting it), all subsequent attacks(using integral powers, including psionics and magic, but NOT accessories such as handheld guns, external technology, bionic weaponry, magic devices, or the like) by the superbeing on that individual will do 50% MORE damage.
The superbeing can hold a single target’s bio-profile in ‘memory’ effectively indefinitely, plus one per per every 4 pts of M.E, an additional target’s at levels 4, 8, and 12. If the superbeing needs or wants to add additional target profiles, more than they have memorization options, they must drop existing target profiles to accept the new ones. Remembering a previously dropped target profile will require another sample of the target’s biological tissue.
Note that this power does NOT work on beings of an Elemental nature, robots, or cyborgs, who do not possess flesh or DNA as we know it.
In the event that the intended target is already IMMUNE or RESISTANT to the sorts of attacks the superbeing can perform, the power-possessor will automatically know it; their attacks still won’t be able to harm the target, but the superbeing will now know what to avoid.
(Optional) Penalty: Because of the specialized nature of this attack, all other targets NOT specifically targeted will receive a reduction of -25%(round up) damage from the character's attack, if the superbeing has even ONE target profile slot filled. If the superbeing has not 'assimilated' ANY gene-targets, then his attacks do full damage as standard.