Acid Wash
Acid wash [Major] by Iczer
'Let's all take a bath'
The character can transmute rock, earth and concrete into acid.
1) Destroy rock: 2 melee actions are required to turn a 2 foot square of rock, stone or earth into acid. This inflicts 1D4x10 damage to the stone surface (+2 per level). The affected substance must be within 30 feet of the character.
2) Create acid: The newly formed acid can be made to leap, gush or disperse when created. As a pool of acid, organic substances take 6D6 damage by stepping or falling in. By causing it to gush over a target, the character must make a strike roll at +3. The target may dodge (at -3 if coming from outside his line of sight). Acid can be made to squirt up to 30 feet from its point of origin. As an acid gas cloud, the newly created acid fills an area 20 feet across. Anyone inside the cloud is effectively blinded (-4 to all combat rolls) and take 2D4 damage per melee round in the cloud. Breathing is also labored, and anyone breathing the fumes must make a saving throw vs lethal toxin or take 2D4 damage direct to HP. The acid cloud lasts one melee round per level.
Anyone taking damage from the pool or from a gush, continue to take damage (1D6+1) every round for 1D4 rounds.
The character can also cause the acid to simply dissolve in a thick but harmless cloud that obscures vision in a 30 foot radius for one round.
Metal takes 1/3rd damage from the acid, and rock and earth take none (it was made from rock in the first place) Inorganic plastics take 50% more damage.
3) Immunities: The character is immune to acids, and can breathe acidic fumes. The character can consume rock and earth for nutrients. (If done on a regular basis, the character's metabolism may shift. Add +2 to PE and PS -6 from Spd and add 20 SDC skin color and blood will also change)
The character takes half damage from rocks and earths (including falls onto rocks and earth).