Acid Blood
Acid Blood [minor] by Iczer
'Oh..did that hurt? consider it payback'
The character's blood is highly caustic, causing horrible burns to others and reducing the effectiveness of many weapons.
1) Caustic blood: The character's blood sprays after his skin is broken. Cutting or piercing weapons take 6d6 damage on contact with the character (presuming the skin gets broken). In addition there is a small chance (10%, +5% per level) that the wielder of any weapons will take a little of the blood splatter (3d6 damage). Anyone who is likely to get splattered by the character's blood takes this damage. The character can deliberately bleed himself to cause damage to others, but takes 1 HP damage every time he sheds blood for this purpose (damage is 6d6 to inorganic objects, 3d6 to living or organic things)
2) Immunity to acid: The character is impervious to acids (at the GM's option, he may take double damage from bases and alkalies though).
3) Damage resistance: Weapons that pierce the body inflict 30% less damage, as their substance is eaten away even as it works itself in. The character takes half damage from electricity.
4) Spit acid: Once per minute, the character can spit acidic bile from his mouth. This attack has a range of 20 feet with +1 to strike. Flesh and blood targets take 4d6 damage from the acid (half for those with natural AR's) while inorganics take 1d4x10+10 damage ( minus its AR).