Achilles Heel: Super Gore
Achilles Heel: Super Gore by Dragon_blaze_99
The character suffers from Class IV Hemorrhage involves loss of >40% of circulating blood volume. The limit of the body's compensation is reached and aggressive resuscitation is required to prevent death. This starts whenever the character takes HP damage as well as when the character is takes damage from one type of attack (ie fire, water, magic, magical weapons and so on). The effects of this flaw are two fold 1.The character weakens quickly losing one an all combat rolls and -5% on skills every melee round (in round 2. -2 all combat -10% skills), also there is a 10% chance each round that the character falls into a coma (in round 2. 20% fall into a coma) after falling into the coma standard coma rules apply. The second factor effects those around the character 2. Normal people and those of good alignment must save vs HF of 16 due to the gore spilling from the characters body, Selfish alignments save vs 14 and evil vs only a 10, however some psychotic beings my wish to feather the character pain and my start tying to prolong the gore.