Achilles Heel: Power Lock
Achilles Heel: Power lock by Dragon_blaze_99
The character must have a power that transforms him in some way (like and APS, Growth, Shrink, etc). This power is always activated and as much fun as it could be to be a 800 lbs metal walking tank Glitter boy pilot get out once in a while you can't you are stuck forever in that form. If the character has 2 powers that alter the physical characteristics of the hero then one is “power locked” and to change to the other require a full minute to chance in which the character cannot act, then he can only hold the new form for 1 melee round per level. So a character with Power locked Growth would always be at full size but if he had Shrink, he could change after a full minute of concentration and could stay shrunk for one melee per level.
(Personal aside the character test played was an APS Air who could not change and had to use multiple actions to touch solid things without throwing them across the room)