Achilles Heel: Heart of a Hero

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Achilles heel: Heart of a Hero by Dragon blaze 99

The mega sees himself as a true hero. Anytime he is forced to run from battle, leave a team mate, hero or civilian behind or is defeated he must make a save Vs. insanity (14) or loses his power for 1D4 days. If the hero fails 3 rolls in a row he must save again Vs. a 16 if this roll fails he loses his powers for another 1D4 weeks and 10% of his total SDC permanently.