Achilles Heel: Freak Magnet
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Achilles heel: Freak Magnet by Dragon blaze 99
The character attracts mutants and other super humans to him for good or ill. Super beings can all sense the character with in 1 mile. Some will just like or dislike the feeling base on alignments. Supers who have met the character more then 4 times (or 2 time if the character has a Awe/horror factor, High MA and/or PB) will know who they are feeling and can try to avoid or find him respectively. If the find him out of his super gear there is a 20% chance + 5% per meeting of picking him out of a crowed of people. This can both be a gift and a curse for the character and GMs should play up the disadvantages of this flaw but try not to forget the positives for plot use.