Achilles Heel: Drunken Master

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Achilles Heel; Drunken Master by Dragon blaze 99

The mega requires alcohol to maintain his superhuman powers. When sober he is -4 initiative, - 2 strike, parry and dodge. Also speed, HP, SDC, and all powers are reduced by 50% and skills are performed with a 20% penalty. However, when drunk all skills and super abilities are at 100% and the hero has no combat penalties. People however will treat him like a drunk and he will have problems standing. Every time his dice roll is under 10, he falls down but he my still hit the target, parry, dodge etc, but it seems like a fluke. Also the character can no longer gain people's trust with his MA, as in general people do not trust drunks and most news reports will be negative no matter how much good the character does.