Achilles Heel: Caffeine Powered
Achilles Heel: Caffeine powered by Dragon blaze 99
“Stop Evil villain you can’t job that bank until I have my morning cups of joe”
The character requires large amounts of caffeine (or other eatable substance) to operate at full strength the character must consume 7500 mg every 24 hours (a standard cola has 35 mg) if the character doesn’t consume this amount his powers will start to fade at a rapid rate, he also becomes easily irritated.
First hour: -10% on all skills & - 30% on all powers, -2 all combat rolls, -2 actions, feels week and insecure, will start to complain about headaches.
Second hour: -20% on all skills & - 50% on all powers, -4 on all combat rolls, -4 actions, feels sick with fever, chills , nausea and all the rest, feels angry and/or depressed, extremely volatile temper.
Third hour: -35% on all skill and - 80% on all powers, reduce speed by 80%, - 8 on all combat rolls, ½ actions or -8 actions (use the lower), violently ill with headache, fever, chills, nausea, body tremors and convulsions. Feels total helpless.
Fourth hour: the character lapses in to a coma not save.
Recovery: use 750 mg will stop the slide but will not restore powers and abilities, the characters powers will recover with in 1D4 melees if all 7500 mg are taken (215 cans of cola!!!) the character has the amazing ability to drink/eat anything with caffeine at put standing speed, cab drink 1 can of pop or cup of coffee per point of PE every minute.
Some quick caffeine notes: http://wilstar.com/caffeine.htm