Achilles Heel: Battery Powers
Achilles Heel: Battery powers by Dragon blaze 99
The Mega requires two Gigawatts of energy every 8 hours to keep working (about 20,000 car batteries), On top of that the character is only at max performance for the first 4 hours and that he drops by 25% each hour reducing range, damage, duration of powers, psionics and spells as well as the characters physical strength. Also using powers like APS: energy cause the character to drain his battery twice as fast and minor energy blast will drain him 5% each. The minor up side is immune to the type of energy that his battery require but a drastically different energy will cause double damage (i.e. if the character require heat energy cold based attacks will do double, fire will do normal and heat will do none.)