Absorb Power
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Absorb Power [minor] by Iczer
'I like what you are trying to do..it won't work but I do like it'
The character has a measure of resistance vs superpowers. When a superpower forces the character to make a saving throw to resist it, if he succeeds he regenerates 2D4 HP or SDC plus one per level of the attacking character.
(Note: Powers that create poisons and toxins do not help this character. The saving throw is Vs a toxin in this case, not a distinct superpower. At the GM's option, this may apply vs psionic powers as well but never to magic.)