APS: Quantum Energy

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APS: Quantum energy [Major] by Iczer

"I am...infinite"

The character can channel tiny parcels of energy and alter his body to match these channeled particles.
[For the record: For the purposes of this power, Quantum energy is undifferentiated energy, which normally gives off heat and radiation.]

1) Altered state: Typically, the altered state of the character is akin to a glowing humanoid form, bright white and crackling with orange lightning. In this state, he possesses 200 SDC, and no longer needs to breathe or eat, is resistant to crushing pressures and vacuum. He IS vulnerable to cold (takes 50% more damage). His PS is considered extraordinary in this state. The altered state is immune to energy.

2) Damaging form: By releasing energy, the character can become dangerous to touch. Any contact at this point inflicts 3d6 damage. The character is skilled enough to restrict this damage to just his hands, or let the whole body be affected. The nature of quantum energy is such that the character can harm those invulnerable to energy or merely invulnerable (half damage)

3) Phase: While in quantum shifted state, the character can attune himself to the electron flow of objects and then pass through them. This is usually a lengthy process, requiring one melee round for every 3 AR of the object touched. after this time, the character may simply ignore the object in question's physicality (as well as all other items with the same molecular makeup). The exception to this are conductive metals. In the case of conductive metals, the character can cheat by simply exploiting the conductivity of the item and shifting his own body into an electron state.

4) Self destruct: At any time the character takes physical damage, he may choose to discorporate. The character liquifies on contact and then splashes over a 30 foot radius, splashing all within that radius for 6d6 damage (3d6 damage the next round and 1d6 the round after that). 1d4 minutes later, the character reassembles in his human form, unconscious but otherwise unharmed. he cannot restore his quantum state for 1d4 hours.

5) Other abilities: The character normally only recovers damage while in human form. However, radiant energy ca be partially absorbed. For every 5 points of damage inflicted by energy attacks or other sources of energy damage , the character heals 1 SDC. The character is by default immune to energy while in his quantum state, so no actual damage is done to the character.