2 For One
2 for one [Minor] by Iczer
'I'll be out of the office all day dear, but I'll send someone to pick up the kids'
The character can split himself into two identical beings, and send them off to do their thing. The character is not creating a duplicate, he is literally becoming two people, and retains awareness of what both of himself is doing at any given moment (is only slightly disorientated by two sets of input, and is -1 to combat abilities and -5% to skill use).
The drawback really is that he is really the same person. SDC and HP is shared between them, not split amongst them. if one is shot in an alley in Brooklyn, the other feels it in London and acquires the same wound (likewise if one bandages the wound the other watches the wound close).
The character basically splits down the middle and separates from his center of mass to create his double. At first level they may recombine if they touch. At fifth level, they may recombine from up to their ME attribute number x2 in feet away (they both merge at the midway point). At 7th level this distance becomes their ME attribute number x10 feet and at 12th level it is ME x100 feet. After 6th level If it is not advantageous to meet at the halfway point, the character may reform as a solid whole anywhere in the straight line between the two characters, but this requires a saving throw (16+ ME bonuses apply) and the attempt inflicts 3d6 damage to the character.
Other bonuses: +4d6 SDC and +2 ME