Inheritance
Inheritance by Shadowknight
SH comics is replete with Heroes & Villains that inherit things from Castles, Mansion, Powers, Curses, Land, Companies or money. This feat is designed to stimulate this very idea. Choose this feat carefully because while it give many advantages it also come with some pitfalls among them jealous relatives, limits on adventuring and sometimes debts & obligations from finances like paying Inheritance tax to needing to take responsibility for the people that live and take care of your land.
Lands that are Inherited you must pay inheritance tax and all back taxes, and if what you inherit is in a foreign country more likely than not you'll have to pay taxes in 2 different countries, (same with Buildings, Business and most Miscellaneous. So why pick this feat basically for the unparallelled role playing and adventure ideas that come with it. Literally the sky is the limit. I.E, you have jealous relatives angle, crooked lawyers and Bankers, workers & dependents, visiting or vacationing at a different part of he country or visiting another country when city adventures gets stale, finding out you have relatives, lets not forget in comics spies to infiltrate our company, relatives or friends get kidnapped to force you to turn over the inheritance, someone putting a price on your head, from who? This has to be role played and investigated, someone suing you for an alleged environmental crime, or suing you because your Restaurant isn't wheelchair assessable. etc).
To find out what you inherited roll a 1D4 which correspond to A-D then roll a 1D8 or a 1D10 for Buildings.
A. Land - You inherit land
- 1. 1 acre or less in the campaign city-Worth at least $500,000
- 2. Small farm 40 acre-100 acres-Worth at least $150,000
- 3. Small Ranch 150 acres-500 acres-Worth at least $ 450,000-$1,000,000
- 4. Small Forest 500-1000 acres-Worth at least $1,000,000-$5,000,000
- 5. Ranch 1000-5,000 acres has farm animals (Cows, Horse, Sheep or Goats)-Worth at least $6,000,000
- 6. Large Ranch 5,000-50,000 acres has several types of animals (Cows, Horse, Sheep or Goats) + Unwanted wild life Buffalo. Wolves, Bears, Deer, Skunks, Foxes, Wild Dogs, Mountain Lions ect.-Worth at least $10,000,000
- 7. Huge Ranch 50.000-500,000 acres same as #6 except you also have Eagles, Moose, Lake and Gov't Inspectors and Tourist trapping through your land-Worth at least $30,000,000
- 8. You have your own private island 10-1000 acres-Worth at least $50,000,000-10X that sum
B. Building - You inherit a dwelling of some sort
- 1. A co-op or condo in a fashionable part of town (In the campaign city)-Value between $50,000-$5,000,000
- 2. A House (In the campaign city)-Value between $100,000-$500,000
- 3. A Large House (In the campaign city)-Value between $500,000-$5,000,000
- 4. A Villa-Value between $1,000,000-$10,000,000
- 5. A Mansion or Manor (Probably in the Suburbs of the campaign city where the Political & Financial movers and shakers live)-Value between $10,000,000-$30,000,000
- 6. A Run down Castle (a title might be attached)-Value between $100,000-$1,000,000
- 7. A Large castle (a Title is definitely attached)-Value between $10,000,000-$60,000,000
- 8. A Palace-Value between $15,000,000-$100,000,000
- 9. Building-Value between $1,500,000-$70,000,000
- 10. Skyscraper-Value between $75,000,000-1 billion dollars
C. Business - A business of some type
- 1. Mom & Pop store with at most 5 employees
- 2. Hardware or Supermarket can have at the very least 12 employees
- 3. Large Hardware or Supermarket. You have at the very least 50+ employees
- 4. Manufacturing (Tires, Cars, Batteries, Clothes, Furniture, Snowmobiles, TV & Computers, etc.). You have at least 500+ employees.
- 5. Chain of Stores (Restaurants, Garages, Car Washes, Tax preparers, Electronics, Dept Stores, Book store, etc). You own at least 3-25 stores & have at least 600 employees
- 6. Service Industry ( Hospital, Clinics, Garage Disposal, Utilities, Security Company, Alarm company, Bus, Train or Airline, etc). You have least 1000 employees
- 7. Entertainment (Radio Station, TV station, Newspaper, Movie Studio, Amusement Park, Circus, Museum, Sports Team, etc). You have at least 750 employees
- 8. Movers & Shakers (Defense industries, makers of Jet Fighters, Guns, Nuclear Industry, Lobbyist, Law Firm, Securities Firm, Futures Investment, etc). You have at least 1,500 employees
D. Miscellaneous - Something that doesn't fit any of the other types, the value of such institution or business varies too much for me to give an average price but it can be as small as $2,000,000- $10 trillion or more for a Kingdom (which 99.95 % of the time can't be sold more likely than not you'd have to abdicate to a younger or distant relative than what out because you've just go rid of 1 problem and created a dozen more for your self)
- 1. A Foundation
- 2. A Charity
- 3. A Church, Synagogue, Temple or some type of house of worship
- 4. A Mine ( Gold, Diamond, Silver, Uranium, Platinum, etc)
- 5. Fishery
- 6. University
- 7. Rare Book Library
- 8. Kingdom (This is probably the best role playing environment but the greatest headache for a GM since he would have to create a mini world for you to interact but well worth it for an ambitious GM since Super hero comics are filled with small to mid size kingdoms run by super heroes or Super villains.)
- Cost: 2 Feats
- Bonus: By virtue of having inherited something your M.A & P.B goes up by +2 on each for everyone who knows of it. Imagine Donald Trump, Howard Hughes in his heyday, Vanderbilt, Arman Kashogy while none of these men have movie star looks the very fact they are extremely wealthy attract females and they have a lot influence in the their state if not the world. In their particular world that is Stock Market, Housing Market, Entertainment Industry they are treated like minor rock stars M.A & P.B goes up by +3, after all the taxes have been paid, legal challenges been judged, and everything settled which might take 1-5 yrs your annual salary will jump from 10X-100X what it once was. Besides that you now can dine in the travel first class wherever you go, finest restaurant, drive a Lamborghini, drink Crystal Champagne, buy a girlfriend a 10 carat engagement ring, buy a Yacht, your own jet airplane, etc (otherwise known as heavy role playing).
- Limitation: This feat will be role-playing heavy and Bonus light, so choose carefully. Because you simply can't say to the GM " Ok I just inherited the Empire State Building & I sell it for 10 billion dollars now I can equip every one in the team with 20 million robotic armored suit.
- Other Notes:
- 1. Most people who inherit things aren't in a hurry to sell it, even it doesn't attract them now, who knows they might like to retire there, or their children, niece or nephew might like it.
- 2. It take time to legally have the paperwork & even when you do, there's many countries in the world that put restriction on foreigner selling their land, building or historical castles.
- 3. The more expense something is, the harder and longer it takes to sell, even if all your paper is in order.
- 4. There might be younger or cadet members of the family who will raise Holy Hell when you try to sell something that has been in the family for 25+yrs if not generation & several hundred yrs to strangers. So wipe this idea of a quick infusion of multi-billion dollars into your checking account
- 5. At best you can sign it away to another relative and let him deal with the headaches that come with it.